Modular tool for creating a options/settings menu in your Unity game. Handling Graphics/Audio/Input and UI settings.
This asset lets you easily add in a modular GameOptions/Settings window into your game. Options are automatically saved, loaded and applied using its game object name. Example options/settings have already been coded & included: Unity Project Quality, Model/LOD Quality, Texture Quality, Global Quality, Screen Resolution, Windowed Screen, Post Processing (Motion Blue, Bloom, VSync, Vignette, Chromatic Aberration and Brightness). Other options already included: Input Keys for sprint/roll/jump/inventory for Invector. Audio Volume (global/music/sfx/combat/footsteps) controls using an example AudioMixer. Currently this asset does not support Android/iOS/PS4/XBox1 Inputs (it will be in the future).
Included code to work with: Enviro,
Invector, VegetationStudio, CTS
and UniStorm
Also includes Example Music Player, Example AudioMixer Setup, Example PostProcessing.
PSD’s are included!